Chaosium Box Set Components
Published by Chaosium in 1981, the Thieves' World
role-playing adventure pack contains all the information needed
to create adventures in the City of Sanctuary created by Robert
Lynn Asprin.
The
module has sections dedicated to nearly every known role-playing game
system:
- Dungeons & Dragons
- Chivalry & Sorcery
- The Fantasy Trip (Labyrinth)
- DragonQuest
- Tunnels & Trolls
- Adventures in Fantasy
- RuneQuest
- Traveller
Thieves'
World has character statistics for all your favorite characters from the
books: Lythande, Shadowspawn, Jubal, Cappen Varra, Tempus, Illyra, and
more. In addition, there are profiles for city and regional government,
gods and temples, and districts like the Maze or the Street of Red Lanterns.
What's
in the Box?
The
game contains the following:
- Personalities of Sanctuary - character profiles and statistics
- Game Master's Guide for Sanctuary
- Players' Guide to Sanctuary
- Map of Sanctuary
- Map of the Maze
- Map of the Maze Underground
THE
THIEVES' WORLD ADVENTURE PACK contains three books and three separate
maps. Each of these is carefully designed to fulfill a particular need,
as outlined here.
THE
PLAYER'S GUIDE TO SANCTUARY answers those individuals who, new to
Sanctuary, ask "What do I know about the place?" It gives commonly-known
information about the city, as well as essays portraying ancient city
life which will warn the players of the inherent dangers and problems
of such places. This book is useful browsing for the gamemaster, also.
THE
GAMEMASTER'S GUIDE TO SANCTUARY provides the gamemaster with a master
plan and guide to the intricate ins-and-outs of the city. This is the
main book for plotting adventures and/or random encounters in the city.
It contains extensive and detailed encounter tables, sample floor plans
(usable for break-ins and constructing adventures), and it can also generate
purposes for empty buildings.
PERSONALITIES
OF SANCTUARY holds the NPC statistics for the characters of the books.
It is quite likely that player-characters will encounter one or more of
these individuals during their own adventures, or that players may wish
to role-play these people as their own characters. This book gives stats
and notes for the major (and minor) characters of the stories in the formats
and terms of nine different FRP game systems. Readers have a unique opportunity
to compare authorative stats from different game systems for the same
characters. There are additional essays, and several scenario suggestions.
MAP
OF SANCTUARY is the large map. It shows all of the buildings in the
city, the streets (but not alleys), and points of interest. This might
be spread out before the players to chart their progress through the avenues
of adventure. Note that the Maze is deliberately blank.
THE
MAZE map is in smaller scale than the city map, giving more detail
than the city map. The Maze map is for the gamemiaster's use only. The
premise is that the Maze is a wild and unknown area, even to local authorities,
and that if players wish to enter it they must explore it themselves:
there are no guidelines for strangers here!
THE
MAZE UNDERGROUND is a mate to the Maze map. Anyone entering the Maze
area is as likely to take to the secret, underground routes as he is to
go over the roofs or take the common streets. This map, too, is intended
for gamemaster use only, forcing players to remember (or to map) the routes
which they have survived.
^top
Last Revised: April 2000.
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